Quick Start Using Demo Character
Last updated
Last updated
Add the pack to your project Go to the unreal library and add the Magic Spell System to your Project
Go to your project settings and add the Game mode that you find in ActionMagicSystem/Demo/ThirdPerson/Blueprints/BP_ThirdPersonGameMode
Open you test level and go to ActionMagicSystem/Demo/Blueprints and add one Add_Spell_Trigger to your level
in the details panel of the actor, set the spell ID to one you like to see (look in the Data Table for the spell ID
Approach the actor and press F
Cast the spell with the corresponding key 1-4