Quick Start Using Demo Character

Add the pack to your project Go to the unreal library and add the Magic Spell System to your Project

Go to your project settings and add the Game mode that you find in ActionMagicSystem/Demo/ThirdPerson/Blueprints/BP_ThirdPersonGameMode

Test

Open you test level and go to ActionMagicSystem/Demo/Blueprints and add one Add_Spell_Trigger to your level

in the details panel of the actor, set the spell ID to one you like to see (look in the Data Table for the spell ID

Approach the actor and press F

Cast the spell with the corresponding key 1-4

Last updated