Interfaces

Interact Interface

Can be added to any actor. It provides two functions

  1. Interact (When pressing the interact button, start logic)

  2. Look At (When being looked at, start logic)

Spell System Character Interface

For Animation Blueprints

The Animation Blueprints can access two variables

  1. Aim Type (Gets the current spell aim type)

  2. Character State (Gets the character state (combat, idle)

General

  1. Get Player Reference

  2. Get Camera Component

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