Interfaces

Interact Interface
Can be added to any actor. It provides two functions
Interact (When pressing the interact button, start logic)
Look At (When being looked at, start logic)
Spell System Character Interface
For Animation Blueprints
The Animation Blueprints can access two variables
Aim Type (Gets the current spell aim type)
Character State (Gets the character state (combat, idle)
General
Get Player Reference
Get Camera Component
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