Function Library

The Function Library

A collection of useful functions you can use anywhere

Box Trace Forward

Quickly does a box trace in the forward vector

Get Bone

Gets the bone transform of the given skeletal mesh

Ann Unique Targets

Used in combination with Hit result arrays, filters out duplicate results

Multi Box Trace Forward

Same as box trace forward but hits multiple actors

Get Closest Target

Finds the closest target to the referenced actor

Get Closest Target To Location

Same as get closest target but with a vector as reference

Box Trace in Direction

Box trace in the given direction (Up Down Left Right)

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